I was finally able to get the images to merge properly. So with that all I need to do now is compile all my codes and have them run from a single code.
Now, from the small practice video I have configured, I find that those strange yellow lines are on the video again. I believe this is a result from re-encoding with ffmpeg. If I can find a way to fix it, I will, but it is not a big concern.
Friday, May 6, 2011
Final- Update
I am still working on getting the images to blend together. My main problem is making each smoke image correspond to the correct frame. I can't use a for loop within a for loop, because then I would be doing a whole lot more than I bargained for.
So I am going to continue to work on figuring out how to accomplish this.
If I get that done, all I have left is to make one script that combines all my other scripts and try running it.
So I am going to continue to work on figuring out how to accomplish this.
If I get that done, all I have left is to make one script that combines all my other scripts and try running it.
Final- Update
I had to switch around my plan for the Maya smoke effect. Instead of using a fluid box, I created a sphere that would emit smoke. It works fairly well, but I can't quite figure out the "sprite" deal. I don't quite understand anything google tells me. But I worked around it to make the default black boxes more transparent and so it's almost like smoke.
Now I am working on combining the two different images together using imageMagick. Hopefully it will work ok.
Now I am working on combining the two different images together using imageMagick. Hopefully it will work ok.
Final Work Current Problem
Ok, so I figured out how to the MEL scripts to run through the shell and that's just great.
But my problem is with my script/animation itself. I am using a fluid to create the smoke in maya, and it won't render properly. I keep getting the message:
Warning: This file contains an uncached fluid; rewind and playback to see correct current state.
So that is what I am working to fix at the moment.
But my problem is with my script/animation itself. I am using a fluid to create the smoke in maya, and it won't render properly. I keep getting the message:
Warning: This file contains an uncached fluid; rewind and playback to see correct current state.
So that is what I am working to fix at the moment.
Thursday, May 5, 2011
Work on the Final
I finally got my droplet to work correctly! It took a few good long hours to get the right syntax within the for loop, but my "silvery" effect is now on each frame of my original file.
That being done, I am now off to start work using Maya. I have already figured out how to create the smoke effect, but I'm not yet sure how to render it out and make it part of my silvery frames.
I will post updates as I figure all this out.
That being done, I am now off to start work using Maya. I have already figured out how to create the smoke effect, but I'm not yet sure how to render it out and make it part of my silvery frames.
I will post updates as I figure all this out.
problems and what I have so far
I made a droplet for photoshop that does my silvery effect, but I can't get it to run through the shell.
I also have mel script for the smoke effect, but I haven't gotten to the point where I put it through the shell.
My main problem is making it all come together in one.
I also have mel script for the smoke effect, but I haven't gotten to the point where I put it through the shell.
My main problem is making it all come together in one.
Tuesday, May 3, 2011
Assignment 4.3 (Try 1)
So, I still cannot get the frame number to show up on the actual frame, but I do have it echo. I was also able to add charcoal to the frames, put them back into a movie, and then delete the frames. I will work more on it, but this is what I have for now.
script
The only real problem is those weird yellow lines, it must be some sort of pixel issue that I don't know how to fix.
script
The only real problem is those weird yellow lines, it must be some sort of pixel issue that I don't know how to fix.
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