Monday, May 9, 2011

Final- Completed and Finished

Here is the link to my final Final. If the link doesn't work, please let me know.

The pictures are the same as the previous post. I the code has changed just a bit and but the movies are all there.

Saturday, May 7, 2011

Final - as of Saturday 5/7



Silvery Smoke

I took apart a file using ffmpeg, altered the frames with a photoshop droplet, created a smoke effect in maya and altered those images with a droplet, merged the movie frames with the smoke frames, and re-made the frames into a new movie with ffmpeg.

The original movie is "dont_leave.mov", the final product is "newVid.mov". I also have another in there, "newNoSmoke.mov", that shows the frames of the original movie after the first photoshop droplet, but before the smoke is added.
The first is before the smoke, the second is with the smoke added on top.


The codes, instructions, etc are at this link

(Please let me know if the link does not take you to the zip file and I will email it to you.)


I will be posting a revised final sometime in the week

Friday, May 6, 2011

Final- Update

I was finally able to get the images to merge properly. So with that all I need to do now is compile all my codes and have them run from a single code.

Now, from the small practice video I have configured, I find that those strange yellow lines are on the video again. I believe this is a result from re-encoding with ffmpeg. If I can find a way to fix it, I will, but it is not a big concern.

Final- Update

I am still working on getting the images to blend together. My main problem is making each smoke image correspond to the correct frame. I can't use a for loop within a for loop, because then I would be doing a whole lot more than I bargained for.

So I am going to continue to work on figuring out how to accomplish this.

If I get that done, all I have left is to make one script that combines all my other scripts and try running it.

Final- Update

I had to switch around my plan for the Maya smoke effect. Instead of using a fluid box, I created a sphere that would emit smoke. It works fairly well, but I can't quite figure out the "sprite" deal. I don't quite understand anything google tells me. But I worked around it to make the default black boxes more transparent and so it's almost like smoke.

Now I am working on combining the two different images together using imageMagick. Hopefully it will work ok.

Final Work Current Problem

Ok, so I figured out how to the MEL scripts to run through the shell and that's just great.

But my problem is with my script/animation itself. I am using a fluid to create the smoke in maya, and it won't render properly. I keep getting the message:
Warning: This file contains an uncached fluid; rewind and playback to see correct current state.

So that is what I am working to fix at the moment.

Thursday, May 5, 2011

Work on the Final

I finally got my droplet to work correctly! It took a few good long hours to get the right syntax within the for loop, but my "silvery" effect is now on each frame of my original file.

That being done, I am now off to start work using Maya. I have already figured out how to create the smoke effect, but I'm not yet sure how to render it out and make it part of my silvery frames.

I will post updates as I figure all this out.

problems and what I have so far

I made a droplet for photoshop that does my silvery effect, but I can't get it to run through the shell.

I also have mel script for the smoke effect, but I haven't gotten to the point where I put it through the shell.

My main problem is making it all come together in one.

Tuesday, May 3, 2011

Assignment 4.3 (Try 1)

So, I still cannot get the frame number to show up on the actual frame, but I do have it echo. I was also able to add charcoal to the frames, put them back into a movie, and then delete the frames. I will work more on it, but this is what I have for now.

script




The only real problem is those weird yellow lines, it must be some sort of pixel issue that I don't know how to fix.