Sunday, January 30, 2011
MEL (Journal #3 1/30/11)
After this there are at least 4 more. I'm posting it in case anyone else needs to learn MEL, and learn it like a child being taught the abc's. I'm slow at scripting and this was easy to grasp.
Thursday, January 27, 2011
Assignment #2 Bouncy Ball
This here <-- is the ascii art ball I created that you see in the video.
Before I give my “recipe” on how I got the final product, I feel the need to explain a few things. First, I knew that I personally could not create a bouncy ball in Maya with very little mouse clicks. Before today (1/27) I was completely oblivious to MEL script. That being said, I was quite intrigued about using ASCII art for the project. I tried to just use ASCII in Photoshop, but I just couldn’t figure it out quite right. So, instead, I created an ASCII ball in its own picture and manipulated the picture in a new picture. (Just a note: the image in the top right corner is a light bulb, the ball goes flat at the end because it popped on the glass.)
I also preset a few different keying aspects in Photoshop before starting (ctrl + . =scale; ctrl + , =distort; ctrl + / =rotate. Each of these affects the picture by one pixel). This is important if anyone wanted to use my “recipe” to recreate it.
The last thing I want to note is my biggest problem. I was able to put the 86 pictures I made in Photoshop into Premiere, but each picture took up 5 seconds each (far too long to make it look like the ball was bouncing). I initially tried to shorten each picture, but that proved to be a futile effort. Eventually, I just rendered out the long sequence (over 7 minutes) and re-entered it into Premiere as one long video, then shortening that one video.
Here’s the “recipe”
- open Photoshop
- ctrl + N --> open new picture size 200 x 200 pixels
- t à start typing new area
- type in ASCII soccer ball
- ctrl + shift + S --> save as “ball"
- ctrl + N --> opens new picture size 600 x 550 pixels
- t --> start new typing area
- type in ASCII light bulb
- in “ball”- M --> rectangle marquee tool, select whole picture
- ctrl + C --> copy
- click on larger picture
- ctrl + V --> paste ball into pic
- V --> move tool
- click and move ball to upper area (starting it off screen)
- ctrl + , --> to distort (using arrow keys); to make longer or more squat if falling or hitting ground
- ctrl + shift + S --> save as
- repeat last 4 steps for each new picture needed in slideshow
- once ball has bounced: ctrl + / --> rotate (using arrow keys)
- open Premiere
- ctrl + alt + N --> new project
- ctrl + alt + O --> browse in Brdige, find folder all pictures are stored in
- ctrl + A -->select all pictures
- use mouse to move to Premiere imported area
- , -->will import all into editing bay
- enter--> renders entire work area
- ctrl + alt + E --> export
- Encore will open (automatically)--> press “start queue”
- (in Premiere) ctrl+ alt+ N--> new project
- click import, select long movie
- , --> import into editing bay
- use tool to squish movie to 5 seconds
- enter --> render work area
- ctrl + alt + E --> export
- start queue and save
If anyone wants this in a nice PDF format, let me know and I will email it to y0u.
Journal #2 1/27
Wednesday, January 26, 2011
Journal #1 1/26
That being said here's from Tuesday:
We talked more about linear algebra and different ways to look at the color spectrum. I feel the HSB one is the best, because you catch every color from white to black. It's easy for me to understand it when it's on the board. I am genuinely worried about when we get to the project for the color spectrum. I can work Maya just fine, and most other programs too, but I am awful at programming. I struggle through it because I just don't understand it. I know I've worked with python and c#, but very little has stuck. I have no problem making a "recipe" of how I get to the final product of a project, but having a script that actually works will be quite a leap for me.
Friday, January 21, 2011
Assignment 1
Just showing a picture of my modeling is simply not enough to show what I do. I am a film maker. I love to direct and write screenplays. I can do modeling, but it is not my passion.